platform-common-utilities/packages/symbol_table/example/main.dart

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2021-09-12 00:24:00 +00:00
import 'package:belatuk_symbol_table/belatuk_symbol_table.dart';
2021-09-11 14:09:54 +00:00
void main(List<String> args) {
//var mySymbolTable = SymbolTable<int>();
var doubles =
SymbolTable<double>(values: {'hydrogen': 1.0, 'avogadro': 6.022e23});
// Create a new variable within the scope.
doubles.create('one');
doubles.create('one', value: 1.0);
doubles.create('one', value: 1.0, constant: true);
// Set a variable within an ancestor, OR create a new variable if none exists.
doubles.assign('two', 2.0);
// Completely remove a variable.
doubles.remove('two');
// Find a symbol, either in this symbol table or an ancestor.
//var symbol1 = doubles.resolve('one');
// Find OR create a symbol.
//var symbol2 = doubles.resolveOrCreate('one');
//var symbol3 = doubles.resolveOrCreate('one', value: 1.0);
//var symbol4 = doubles.resolveOrCreate('one', value: 1.0, constant: true);
}