Updated symbol_table

This commit is contained in:
thomashii 2021-09-12 08:24:00 +08:00
parent 9cb60b0606
commit 8fe69a6b72
7 changed files with 11 additions and 9 deletions

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# Belatuk Merge Map
[![version](https://img.shields.io/badge/pub-v3.0.1-brightgreen)](https://pub.dartlang.org/packages/belatuk_merge_map)
[![Null Safety](https://img.shields.io/badge/null-safety-brightgreen)](https://dart.dev/null-safety)
[![License](https://img.shields.io/github/license/dart-backend/belatuk-common-utilities)](https://github.com/dart-backend/belatuk-common-utilities/packages/code_buffer/LICENSE)
[![License](https://img.shields.io/github/license/dart-backend/belatuk-common-utilities)](https://github.com/dart-backend/belatuk-common-utilities/packages/merge_map/LICENSE)
**Replacement of `package:merge_map` with breaking changes to support NNBD.**

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* Upgraded from `pendantic` to `lints` linter
* Published as `belatuk_symbol_table` package
* Fixed linter warnings
## 2.0.2

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# Belatuk Merge Map
# Belatuk Symbol Table
[![version](https://img.shields.io/badge/pub-v3.0.0-brightgreen)](https://pub.dartlang.org/packages/belatuk_symbol_table)
[![version](https://img.shields.io/badge/pub-v3.0.1-brightgreen)](https://pub.dartlang.org/packages/belatuk_symbol_table)
[![Null Safety](https://img.shields.io/badge/null-safety-brightgreen)](https://dart.dev/null-safety)
[![Gitter](https://img.shields.io/gitter/room/angel_dart/discussion)](https://gitter.im/angel_dart/discussion)
[![License](https://img.shields.io/github/license/dart-backend/belatuk-common-utilities)](https://github.com/dart-backend/belatuk-common-utilities/packages/symbol_table/LICENSE)
[![License](https://img.shields.io/github/license/dukefirehawk/angel)](https://github.com/dukefirehawk/angel/tree/angel3/packages/symbol_table/LICENSE)
**Replacement of `package:symbol_table` with breaking changes to support NNBD.**
A generic symbol table implementation in Dart, with support for scopes and constants.
The symbol tables produced by this package are hierarchical (in this case, tree-shaped),

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import 'package:angel3_symbol_table/angel3_symbol_table.dart';
import 'package:belatuk_symbol_table/belatuk_symbol_table.dart';
void main(List<String> args) {
//var mySymbolTable = SymbolTable<int>();

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@ -139,7 +139,9 @@ class SymbolTable<T> {
void _wipeLookupCache(String key) {
_lookupCache.remove(key);
_children.forEach((c) => c._wipeLookupCache(key));
for (var c in _children) {
c._wipeLookupCache(key);
}
}
/// Use [create] instead.

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import 'package:angel3_symbol_table/angel3_symbol_table.dart';
import 'package:belatuk_symbol_table/belatuk_symbol_table.dart';
import 'package:test/test.dart';
void main() {