44 lines
1.6 KiB
Dart
44 lines
1.6 KiB
Dart
import 'dart:io';
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import 'dart:isolate';
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import 'package:belatuk_pub_sub/isolate.dart' as pub_sub;
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import 'package:belatuk_pub_sub/belatuk_pub_sub.dart' as pub_sub;
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void main() async {
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// Easily bring up a server.
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var adapter = pub_sub.IsolateAdapter();
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var server = pub_sub.Server([adapter]);
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// You then need to create a client that will connect to the adapter.
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// Every untrusted client in your application should be pre-registered.
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//
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// In the case of Isolates, however, those are always implicitly trusted.
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for (var i = 0; i < Platform.numberOfProcessors - 1; i++) {
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server.registerClient(pub_sub.ClientInfo('client$i'));
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}
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// Start the server.
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server.start();
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// Next, let's start isolates that interact with the server.
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//
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// Fortunately, we can send SendPorts over Isolates, so this is no hassle.
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for (var i = 0; i < Platform.numberOfProcessors - 1; i++) {
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await Isolate.spawn(isolateMain, [i, adapter.receivePort.sendPort]);
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}
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// It's possible that you're running your application in the server isolate as well:
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isolateMain([0, adapter.receivePort.sendPort]);
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}
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void isolateMain(List args) {
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// Isolates are always trusted, so technically we don't need to pass a client iD.
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var client = pub_sub.IsolateClient('client${args[0]}', args[1] as SendPort);
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// The client will connect automatically. In the meantime, we can start subscribing to events.
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client.subscribe('user::logged_in').then((sub) {
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// The `ClientSubscription` class extends `Stream`. Hooray for asynchrony!
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sub.listen((msg) {
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print('Logged in: $msg');
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});
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});
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}
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