2018-11-15 17:41:58 +00:00
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import 'dart:isolate';
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import 'package:angel_framework/angel_framework.dart';
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import 'package:angel_framework/http.dart';
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import 'package:angel_sync/angel_sync.dart';
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import 'package:angel_test/angel_test.dart';
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import 'package:angel_websocket/io.dart' as client;
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import 'package:angel_websocket/server.dart';
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import 'package:pub_sub/isolate.dart' as pub_sub;
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import 'package:pub_sub/pub_sub.dart' as pub_sub;
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import 'package:test/test.dart';
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main() {
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Angel app1, app2;
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TestClient app1Client;
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client.WebSockets app2Client;
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pub_sub.Server server;
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ReceivePort app1Port, app2Port;
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setUp(() async {
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var adapter = new pub_sub.IsolateAdapter();
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server = new pub_sub.Server([
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adapter,
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])
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..registerClient(const pub_sub.ClientInfo('angel_sync1'))
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..registerClient(const pub_sub.ClientInfo('angel_sync2'))
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..start();
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app1 = new Angel();
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app2 = new Angel();
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app1.post('/message', (req, res) async {
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// Manually broadcast. Even though app1 has no clients, it *should*
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// propagate to app2.
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var ws = req.container.make<AngelWebSocket>();
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2021-02-14 05:22:25 +00:00
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// TODO: body retuns void
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//var body = await req.parseBody();
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var body = {};
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2018-11-15 17:41:58 +00:00
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ws.batchEvent(new WebSocketEvent(
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eventName: 'message',
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data: body['message'],
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));
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return 'Sent: ${body['message']}';
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});
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app1Port = new ReceivePort();
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var ws1 = new AngelWebSocket(
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app1,
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synchronizationChannel: new PubSubSynchronizationChannel(
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new pub_sub.IsolateClient('angel_sync1', adapter.receivePort.sendPort),
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),
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);
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await app1.configure(ws1.configureServer);
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app1.get('/ws', ws1.handleRequest);
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app1Client = await connectTo(app1);
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app2Port = new ReceivePort();
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var ws2 = new AngelWebSocket(
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app2,
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synchronizationChannel: new PubSubSynchronizationChannel(
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new pub_sub.IsolateClient('angel_sync2', adapter.receivePort.sendPort),
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),
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);
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await app2.configure(ws2.configureServer);
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app2.get('/ws', ws2.handleRequest);
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var http = new AngelHttp(app2);
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await http.startServer();
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var wsPath =
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http.uri.replace(scheme: 'ws', path: '/ws').removeFragment().toString();
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print(wsPath);
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app2Client = new client.WebSockets(wsPath);
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await app2Client.connect();
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});
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tearDown(() {
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server.close();
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app1Port.close();
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app2Port.close();
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app1.close();
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app2.close();
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app1Client.close();
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app2Client.close();
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});
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test('events propagate', () async {
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// The point of this test is that neither app1 nor app2
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// is aware that the other even exists.
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//
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// Regardless, a WebSocket event broadcast in app1 will be
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// broadcast by app2 as well.
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var stream = app2Client.on['message'];
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var response =
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await app1Client.post('/message', body: {'message': 'Hello, world!'});
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print('app1 response: ${response.body}');
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var msg = await stream.first.timeout(const Duration(seconds: 5));
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print('app2 got message: ${msg.data}');
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});
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}
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