platform/angel_serialize_generator/test/models/game_pad.dart

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import 'package:angel_serialize/angel_serialize.dart';
import 'package:collection/collection.dart';
import 'game_pad_button.dart';
part 'game_pad.g.dart';
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@serializable
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class _Gamepad {
List<GamepadButton> buttons;
Map<String, dynamic> dynamicMap;
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// ignore: unused_field
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String _somethingPrivate;
}