platform/sandbox/eventbus/lib/res/event_bus.dart

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import 'package:logger/logger.dart';
import 'package:angel3_reactivex/subjects.dart';
import 'app_event.dart';
import 'history_entry.dart';
import 'subscription.dart';
/// The event bus interface
abstract class IEventBus {
/// Whether the event bus is busy
bool get isBusy;
/// Whether the event bus is busy
Stream<bool> get isBusy$;
/// The last event
AppEvent? get last;
/// The last event
Stream<AppEvent?> get last$;
/// The list of events that are in progress
Stream<List<AppEvent>> get inProgress$;
/// Subscribe `EventBus` on a specific type of event, and register responder to it.
Stream<T> on<T extends AppEvent>();
/// Subscribe `EventBus` on a specific type of event, and register responder to it.
Stream<bool> whileInProgress<T extends AppEvent>();
/// Subscribe `EventBus` on a specific type of event, and register responder to it.
Subscription respond<T>(Responder<T> responder);
/// The history of events
List<EventBusHistoryEntry> get history;
/// Fire a event
void fire(AppEvent event);
/// Fire a event and wait for it to be completed
void watch(AppEvent event);
/// Complete a event
void complete(AppEvent event, {AppEvent? nextEvent});
///
bool isInProgress<T>();
/// Reset the event bus
void reset();
/// Dispose the event bus
void dispose();
/// Clear the history
void clearHistory();
}
/// The event bus implementation
class EventBus implements IEventBus {
/// Create the event bus
EventBus({
this.maxHistoryLength = 100,
this.map = const {},
this.allowLogging = false,
});
final _logger = Logger();
/// The maximum length of history
final int maxHistoryLength;
/// allow to log all events this when you call [fire]
/// the event will be in console log
final bool allowLogging;
/// The map of events
final Map<Type, List<AppEvent Function(AppEvent event)>> map;
@override
bool get isBusy => _inProgress.value.isNotEmpty;
@override
Stream<bool> get isBusy$ => _inProgress.map((event) => event.isNotEmpty);
final _lastEventSubject = BehaviorSubject<AppEvent>();
@override
AppEvent? get last => _lastEventSubject.valueOrNull;
@override
Stream<AppEvent?> get last$ => _lastEventSubject.distinct();
final _inProgress = BehaviorSubject<List<AppEvent>>.seeded([]);
List<AppEvent> get _isInProgressEvents => _inProgress.value;
@override
Stream<List<AppEvent>> get inProgress$ => _inProgress;
@override
List<EventBusHistoryEntry> get history => List.unmodifiable(_history);
final List<EventBusHistoryEntry> _history = [];
@override
void fire(AppEvent event) {
if (_history.length >= maxHistoryLength) {
_history.removeAt(0);
}
_history.add(EventBusHistoryEntry(event, event.timestamp));
// 1. Fire the event
_lastEventSubject.add(event);
// 2. Map if needed
_map(event);
// 3. Reset stream
_lastEventSubject.add(EmptyEvent());
if (allowLogging) {
_logger.d(' ⚡️ [${event.timestamp}] $event');
}
}
@override
void watch(AppEvent event) {
fire(event);
_inProgress.add([
..._isInProgressEvents,
event,
]);
}
@override
void complete(AppEvent event, {AppEvent? nextEvent}) {
// complete the event
if (_isInProgressEvents.any((e) => e == event)) {
final newArr = _isInProgressEvents.toList()
..removeWhere((e) => e == event);
_inProgress.add(newArr);
fire(EventCompletionEvent(event));
}
// fire next event if any
if (nextEvent != null) {
fire(nextEvent);
}
}
@override
bool isInProgress<T>() {
return _isInProgressEvents.whereType<T>().isNotEmpty;
}
@override
Stream<T> on<T extends AppEvent>() {
if (T == dynamic) {
return _lastEventSubject.stream as Stream<T>;
} else {
return _lastEventSubject.stream.where((event) => event is T).cast<T>();
}
}
/// Subscribe `EventBus` on a specific type of event, and register responder to it.
///
/// When [T] is not given or given as `dynamic`, it listens to all events regardless of the type.
/// Returns [Subscription], which can be disposed to cancel all the subscription registered to itself.
@override
Subscription respond<T>(Responder<T> responder) =>
Subscription(_lastEventSubject).respond<T>(responder);
@override
Stream<bool> whileInProgress<T extends AppEvent>() {
return _inProgress.map((events) {
return events.whereType<T>().isNotEmpty;
});
}
void _map(AppEvent? event) {
if (event == null) {
return;
}
final functions = map[event.runtimeType] ?? [];
if (functions.isEmpty) {
return;
}
for (final func in functions) {
final newEvent = func(event);
if (newEvent.runtimeType == event.runtimeType) {
if (allowLogging) {
_logger.d(
' 🟠 SKIP EVENT: ${newEvent.runtimeType} => ${event.runtimeType}',
);
}
continue;
}
fire(newEvent);
}
}
@override
void clearHistory() {
_history.clear();
}
@override
void reset() {
clearHistory();
_inProgress.add([]);
_lastEventSubject.add(EmptyEvent());
}
@override
void dispose() {
_inProgress.close();
_lastEventSubject.close();
}
}