platform/packages/websocket/test/controller/io_test.dart

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import 'dart:io';
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import 'package:angel3_container/mirrors.dart';
import 'package:angel3_framework/angel3_framework.dart' as srv;
import 'package:angel3_framework/http.dart' as srv;
import 'package:angel3_websocket/io.dart' as ws;
import 'package:angel3_websocket/server.dart' as srv;
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import 'package:logging/logging.dart';
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import 'package:test/test.dart';
import 'common.dart';
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void main() {
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srv.Angel app;
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late srv.AngelHttp http;
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late ws.WebSockets client;
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srv.AngelWebSocket websockets;
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HttpServer? server;
String? url;
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setUp(() async {
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app = srv.Angel(reflector: const MirrorsReflector());
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http = srv.AngelHttp(app, useZone: false);
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websockets = srv.AngelWebSocket(app)
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..onData.listen((data) {
print('Received by server: $data');
});
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await app.configure(websockets.configureServer);
app.all('/ws', websockets.handleRequest);
await app.configure(GameController(websockets).configureServer);
app.logger = Logger('angel_auth')..onRecord.listen(print);
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server = await http.startServer();
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url = 'ws://${server!.address.address}:${server!.port}/ws';
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client = ws.WebSockets(url);
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await client.connect(timeout: Duration(seconds: 3));
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print('Connected');
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client
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..onData.listen((data) {
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print('Received by client: $data');
})
..onError.listen((error) {
// Auto-fail tests on errors ;)
stderr.writeln(error);
error.errors.forEach(stderr.writeln);
throw error;
});
});
tearDown(() async {
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await client.close();
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await http.close();
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//app = null;
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server = null;
url = null;
});
group('controller.io', () {
test('search', () async {
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client.sendAction(ws.WebSocketAction(eventName: 'search'));
var search = await client.on['searched'].first;
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print('Searched: ${search.data}');
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expect(Game.fromJson(search.data as Map), equals(johnVsBob));
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});
});
}