Publish pub_sub
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# pub_sub
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[![Pub](https://img.shields.io/pub/v/pub_sub.svg)](https://pub.dartlang.org/packages/pub_sub)
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[![build status](https://travis-ci.org/thosakwe/pub_sub.svg)](https://travis-ci.org/thosakwe/pub_sub)
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# angel3_pub_sub
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[![version](https://img.shields.io/badge/pub-v4.0.1-brightgreen)](https://pub.dartlang.org/packages/angel3_pub_sub)
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[![Null Safety](https://img.shields.io/badge/null-safety-brightgreen)](https://dart.dev/null-safety)
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[![Gitter](https://img.shields.io/gitter/room/angel_dart/discussion)](https://gitter.im/angel_dart/discussion)
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[![License](https://img.shields.io/github/license/dukefirehawk/angel)](https://github.com/dukefirehawk/angel/tree/angel3/packages/pub_sub/LICENSE)
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Keep application instances in sync with a simple pub/sub API.
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# Installation
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Add `pub_sub` as a dependency in your `pubspec.yaml` file:
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Add `angel3_pub_sub` as a dependency in your `pubspec.yaml` file:
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```yaml
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dependencies:
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pub_sub: ^1.0.0
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angel3_pub_sub: ^3.0.0
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```
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Then, be sure to run `pub get` in your terminal.
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# Usage
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`pub_sub` is your typical pub/sub API. However, `pub_sub` enforces authentication of every
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request. It is very possible that `pub_sub` will run on both servers and in the browser,
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or on a platform like Flutter. Thus, there are provisions available to limit
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`pub_sub` is your typical pub/sub API. However, `angel3_pub_sub` enforces authentication of every
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request. It is very possible that `angel3_pub_sub` will run on both servers and in the browser,
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or on a platform angel3_pub_sublike Flutter. Thus, there are provisions available to limit
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access.
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**Be careful to not leak any `pub_sub` client ID's if operating over a network.**
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**Be careful to not leak any `angel3_pub_sub` client ID's if operating over a network.**
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If you do, you risk malicious users injecting events into your application, which
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could ultimately spell *disaster*.
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A `pub_sub` server can operate across multiple *adapters*, which take care of interfacing data over different
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A `angel3_pub_sub` server can operate across multiple *adapters*, which take care of interfacing data over different
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media. For example, a single server can handle pub/sub between multiple Isolates and TCP Sockets, as well as
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WebSockets, simultaneously.
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```dart
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import 'package:pub_sub/pub_sub.dart' as pub_sub;
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import 'package:angel3_pub_sub/angel3_pub_sub.dart' as pub_sub;
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main() async {
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var server = new pub_sub.Server([
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new FooAdapter(...),
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new BarAdapter(...)
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var server = pub_sub.Server([
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FooAdapter(...),
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BarAdapter(...)
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]);
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server.addAdapter(new BazAdapter(...));
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server.addAdapter( BazAdapter(...));
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// Call `start` to activate adapters, and begin handling requests.
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server.start();
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}
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```
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### Trusted Clients
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You can use `package:pub_sub` without explicitly registering
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You can use `package:angel3_pub_sub` without explicitly registering
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clients, *if and only if* those clients come from trusted sources.
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Clients via `Isolate` are always trusted.
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@ -53,10 +56,10 @@ Clients via `package:json_rpc_2` must be explicitly marked
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as trusted (i.e. using an IP whitelist mechanism):
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```dart
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new JsonRpc2Adapter(..., isTrusted: false);
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JsonRpc2Adapter(..., isTrusted: false);
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// Pass `null` as Client ID when trusted...
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new pub_sub.IsolateClient(null);
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pub_sub.IsolateClient(null);
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```
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### Access Control
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privileges within the system.
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```dart
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import 'package:pub_sub/pub_sub.dart' as pub_sub;
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import 'package:angel3_pub_sub/angel3_pub_sub.dart' as pub_sub;
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main() async {
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// ...
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## Isolates
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If you are just running multiple instances of a server,
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use `package:pub_sub/isolate.dart`.
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use `package:angel3_pub_sub/isolate.dart`.
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You'll need one isolate to be the master. Typically this is the first isolate you create.
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```dart
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import 'dart:io';
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import 'dart:isolate';
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import 'package:pub_sub/isolate.dart' as pub_sub;
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import 'package:pub_sub/pub_sub.dart' as pub_sub;
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import 'package:angel3_pub_sub/isolate.dart' as pub_sub;
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import 'package:angel3_pub_sub/angel3_pub_sub.dart' as pub_sub;
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main() async {
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void main() async {
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// Easily bring up a server.
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var adapter = new pub_sub.IsolateAdapter();
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var server = new pub_sub.Server([adapter]);
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var adapter = pub_sub.IsolateAdapter();
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var server = pub_sub.Server([adapter]);
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// You then need to create a client that will connect to the adapter.
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// Each isolate in your application should contain a client.
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for (int i = 0; i < Platform.numberOfProcessors - 1; i++) {
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server.registerClient(new pub_sub.ClientInfo('client$i'));
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server.registerClient(pub_sub.ClientInfo('client$i'));
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}
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// Start the server.
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void isolateMain(List args) {
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var client =
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new pub_sub.IsolateClient('client${args[0]}', args[1] as SendPort);
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pub_sub.IsolateClient('client${args[0]}', args[1] as SendPort);
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// The client will connect automatically. In the meantime, we can start subscribing to events.
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client.subscribe('user::logged_in').then((sub) {
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## JSON RPC 2.0
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If you are not running on isolates, you need to import
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`package:pub_sub/json_rpc_2.dart`. This library leverages `package:json_rpc_2` and
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`package:angel3_pub_sub/json_rpc_2.dart`. This library leverages `package:json_rpc_2` and
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`package:stream_channel` to create clients and servers that can hypothetically run on any
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medium, i.e. WebSockets, or TCP Sockets.
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Check out `test/json_rpc_2_test.dart` for an example of serving `pub_sub` over TCP sockets.
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Check out `test/json_rpc_2_test.dart` for an example of serving `angel3_pub_sub` over TCP sockets.
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# Protocol
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`pub_sub` is built upon a simple RPC, and this package includes
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`angel3_pub_sub` is built upon a simple RPC, and this package includes
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an implementation that runs via `SendPort`s and `ReceivePort`s, as
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well as one that runs on any `StreamChannel<String>`.
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* `unsubscribe` (`subscription_id`:string): Unsubscribe from an event you previously subscribed to.
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* `publish` (`event_name`:string, `value`:any): Publish an event to all other clients who are subscribed.
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The client and server in `package:pub_sub/isolate.dart` must make extra
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The client and server in `package:angel3_pub_sub/isolate.dart` must make extra
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provisions to keep track of client ID's. Since `SendPort`s and `ReceivePort`s
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do not have any sort of guaranteed-unique ID's, new clients must send their
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`SendPort` to the server before sending any requests. The server then responds
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import 'dart:io';
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import 'dart:isolate';
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import 'package:pub_sub/isolate.dart' as pub_sub;
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import 'package:pub_sub/pub_sub.dart' as pub_sub;
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import 'package:angel3_pub_sub/isolate.dart' as pub_sub;
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import 'package:angel3_pub_sub/angel3_pub_sub.dart' as pub_sub;
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main() async {
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void main() async {
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// Easily bring up a server.
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var adapter = new pub_sub.IsolateAdapter();
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var server = new pub_sub.Server([adapter]);
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var adapter = pub_sub.IsolateAdapter();
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var server = pub_sub.Server([adapter]);
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// You then need to create a client that will connect to the adapter.
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// Every untrusted client in your application should be pre-registered.
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//
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// In the case of Isolates, however, those are always implicitly trusted.
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for (int i = 0; i < Platform.numberOfProcessors - 1; i++) {
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server.registerClient(new pub_sub.ClientInfo('client$i'));
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server.registerClient(pub_sub.ClientInfo('client$i'));
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}
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// Start the server.
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// Next, let's start isolates that interact with the server.
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//
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// Fortunately, we can send SendPorts over Isolates, so this is no hassle.
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for (int i = 0; i < Platform.numberOfProcessors - 1; i++)
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for (var i = 0; i < Platform.numberOfProcessors - 1; i++) {
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await Isolate.spawn(isolateMain, [i, adapter.receivePort.sendPort]);
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}
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// It's possible that you're running your application in the server isolate as well:
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isolateMain([0, adapter.receivePort.sendPort]);
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void isolateMain(List args) {
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// Isolates are always trusted, so technically we don't need to pass a client iD.
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var client =
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new pub_sub.IsolateClient('client${args[0]}', args[1] as SendPort);
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var client = pub_sub.IsolateClient('client${args[0]}', args[1] as SendPort);
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// The client will connect automatically. In the meantime, we can start subscribing to events.
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client.subscribe('user::logged_in').then((sub) {
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import 'dart:collection';
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import 'dart:isolate';
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import 'package:uuid/uuid.dart';
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import '../../pub_sub.dart';
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import '../../angel3_pub_sub.dart';
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/// A [Client] implementation that communicates via [SendPort]s and [ReceivePort]s.
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class IsolateClient extends Client {
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import 'dart:async';
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import 'dart:isolate';
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import 'package:uuid/uuid.dart';
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import '../../pub_sub.dart';
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import '../../angel3_pub_sub.dart';
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/// A [Adapter] implementation that communicates via [SendPort]s and [ReceivePort]s.
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class IsolateAdapter extends Adapter {
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@ -2,7 +2,7 @@ import 'dart:async';
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import 'package:stream_channel/stream_channel.dart';
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import 'package:json_rpc_2/json_rpc_2.dart' as json_rpc_2;
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import 'package:uuid/uuid.dart';
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import '../../pub_sub.dart';
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import '../../angel3_pub_sub.dart';
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/// A [Client] implementation that communicates via JSON RPC 2.0.
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class JsonRpc2Client extends Client {
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@ -2,7 +2,7 @@ import 'dart:async';
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import 'package:stream_channel/stream_channel.dart';
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import 'package:json_rpc_2/json_rpc_2.dart' as json_rpc_2;
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import 'package:uuid/uuid.dart';
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import '../../pub_sub.dart';
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import '../../angel3_pub_sub.dart';
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/// A [Adapter] implementation that communicates via JSON RPC 2.0.
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class JsonRpc2Adapter extends Adapter {
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name: pub_sub
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name: angel3_pub_sub
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version: 3.0.0
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description: Keep application instances in sync with a simple pub/sub API.
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homepage: https://github.com/thosakwe/pub_sub
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publish_to: none
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homepage: https://github.com/dukefirehawk/angel/tree/angel3/packages/pub_sub
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environment:
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sdk: '>=2.12.0 <3.0.0'
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dependencies:
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json_rpc_2: ^3.0.0
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stream_channel: ^2.1.0
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uuid: ^3.0.4
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collection: ^1.15.0-nullsafety.4
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collection: ^1.15.0
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dev_dependencies:
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pedantic: ^1.11.0
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test: ^1.17.3
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test: ^1.17.4
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import 'dart:async';
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import 'package:pub_sub/pub_sub.dart';
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import 'package:pub_sub/isolate.dart';
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import 'package:angel3_pub_sub/angel3_pub_sub.dart';
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import 'package:angel3_pub_sub/isolate.dart';
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import 'package:test/test.dart';
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void main() {
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import 'dart:async';
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import 'dart:convert';
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import 'dart:io';
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import 'package:pub_sub/pub_sub.dart';
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import 'package:pub_sub/json_rpc_2.dart';
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import 'package:angel3_pub_sub/angel3_pub_sub.dart';
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import 'package:angel3_pub_sub/json_rpc_2.dart';
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import 'package:stream_channel/stream_channel.dart';
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import 'package:test/test.dart';
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