import 'dart:io'; import 'package:angel3_container/mirrors.dart'; import 'package:angel3_framework/angel3_framework.dart' as srv; import 'package:angel3_framework/http.dart' as srv; import 'package:angel3_websocket/io.dart' as ws; import 'package:angel3_websocket/server.dart' as srv; import 'package:logging/logging.dart'; import 'package:test/test.dart'; import 'common.dart'; void main() { srv.Angel app; late srv.AngelHttp http; late ws.WebSockets client; srv.AngelWebSocket websockets; HttpServer? server; String? url; setUp(() async { app = srv.Angel(reflector: const MirrorsReflector()); http = srv.AngelHttp(app, useZone: false); websockets = srv.AngelWebSocket(app) ..onData.listen((data) { print('Received by server: $data'); }); await app.configure(websockets.configureServer); app.all('/ws', websockets.handleRequest); await app.configure(GameController(websockets).configureServer); app.logger = Logger('angel_auth')..onRecord.listen(print); server = await http.startServer(); url = 'ws://${server!.address.address}:${server!.port}/ws'; client = ws.WebSockets(url); await client.connect(timeout: Duration(seconds: 3)); print('Connected'); client ..onData.listen((data) { print('Received by client: $data'); }) ..onError.listen((error) { // Auto-fail tests on errors ;) stderr.writeln(error); error.errors.forEach(stderr.writeln); throw error; }); }); tearDown(() async { await client.close(); await http.close(); //app = null; server = null; url = null; }); group('controller.io', () { test('search', () async { client.sendAction(ws.WebSocketAction(eventName: 'search')); var search = await client.on['searched'].first; print('Searched: ${search.data}'); expect(Game.fromJson(search.data as Map), equals(johnVsBob)); }); }); }