import 'dart:io'; import 'package:angel_container/mirrors.dart'; import 'package:angel_framework/angel_framework.dart' as srv; import 'package:angel_websocket/io.dart' as ws; import 'package:angel_websocket/server.dart' as srv; import 'package:logging/logging.dart'; import 'package:test/test.dart'; import 'common.dart'; main() { srv.Angel app; srv.AngelHttp http; ws.WebSockets client; srv.AngelWebSocket websockets; HttpServer server; String url; setUp(() async { app = new srv.Angel(reflector: const MirrorsReflector()); http = new srv.AngelHttp(app, useZone: false); websockets = new srv.AngelWebSocket(app) ..onData.listen((data) { print('Received by server: $data'); }); await app.configure(websockets.configureServer); app.all('/ws', websockets.handleRequest); await app.configure(new GameController(websockets).configureServer); app.logger = new Logger('angel_auth')..onRecord.listen(print); server = await http.startServer(); url = 'ws://${server.address.address}:${server.port}/ws'; client = new ws.WebSockets(url); await client.connect(timeout: new Duration(seconds: 3)); print('Connected'); client ..onData.listen((data) { print('Received by client: $data'); }) ..onError.listen((error) { // Auto-fail tests on errors ;) stderr.writeln(error); error.errors.forEach(stderr.writeln); throw error; }); }); tearDown(() async { await client.close(); await http.close(); app = null; client = null; server = null; url = null; }); group('controller.io', () { test('search', () async { client.send('search', new ws.WebSocketAction()); var search = await client.on['searched'].first; print('Searched: ${search.data}'); expect(new Game.fromJson(search.data as Map), equals(johnVsBob)); }); }); }