# jael [![Pub](https://img.shields.io/pub/v/jael.svg)](https://pub.dartlang.org/packages/jael) [![build status](https://travis-ci.org/angel-dart/jael.svg)](https://travis-ci.org/angel-dart/jael) A simple server-side HTML templating engine for Dart. [See documentation.](https://github.com/angel-dart/jael/wiki) # Installation In your `pubspec.yaml`: ```yaml dependencies: jael: ^1.0.0 ``` # API The core `jael` package exports classes for parsing Jael templates, an AST library, and a `Renderer` class that generates HTML on-the-fly. ```dart import 'package:code_buffer/code_buffer.dart'; import 'package:jael/jael.dart' as jael; import 'package:symbol_table/symbol_table.dart'; void myFunction() { const template = '''

Hello

'''; var buf = new CodeBuffer(); var document = jael.parseDocument(template, sourceUrl: 'test.jl', asDSX: false); var scope = new SymbolTable(values: { 'profile': { 'avatar': 'thosakwe.png', } }); const jael.Renderer().render(document, buf, scope); print(buf); } ``` Pre-processing (i.e. handling of blocks and includes) is handled by `package:jael_preprocessor.`.