96 lines
2.8 KiB
Dart
96 lines
2.8 KiB
Dart
// GENERATED CODE - DO NOT MODIFY BY HAND
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part of 'game_pad.dart';
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// **************************************************************************
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// JsonModelGenerator
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// **************************************************************************
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@generatedSerializable
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class Gamepad extends _Gamepad {
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Gamepad(
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{@required List<dynamic> buttons,
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@required Map<String, dynamic> dynamicMap})
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: this.buttons = new List.unmodifiable(buttons ?? []),
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this.dynamicMap = new Map.unmodifiable(dynamicMap ?? {});
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@override
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final List<dynamic> buttons;
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@override
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final Map<String, dynamic> dynamicMap;
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Gamepad copyWith({List<dynamic> buttons, Map<String, dynamic> dynamicMap}) {
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return new Gamepad(
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buttons: buttons ?? this.buttons,
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dynamicMap: dynamicMap ?? this.dynamicMap);
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}
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bool operator ==(other) {
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return other is _Gamepad &&
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const ListEquality<dynamic>(const DefaultEquality())
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.equals(other.buttons, buttons) &&
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const MapEquality<String, dynamic>(
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keys: const DefaultEquality<String>(),
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values: const DefaultEquality())
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.equals(other.dynamicMap, dynamicMap);
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}
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@override
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int get hashCode {
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return hashObjects([buttons, dynamicMap]);
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}
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Map<String, dynamic> toJson() {
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return GamepadSerializer.toMap(this);
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}
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}
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// **************************************************************************
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// SerializerGenerator
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// **************************************************************************
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abstract class GamepadSerializer {
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static Gamepad fromMap(Map map) {
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if (map['buttons'] == null) {
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throw new FormatException("Missing required field 'buttons' on Gamepad.");
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}
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if (map['dynamic_map'] == null) {
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throw new FormatException(
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"Missing required field 'dynamic_map' on Gamepad.");
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}
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return new Gamepad(
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buttons: map['buttons'] is Iterable
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? (map['buttons'] as Iterable).cast<dynamic>().toList()
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: null,
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dynamicMap: map['dynamic_map'] is Map
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? (map['dynamic_map'] as Map).cast<String, dynamic>()
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: null);
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}
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static Map<String, dynamic> toMap(_Gamepad model) {
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if (model == null) {
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return null;
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}
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if (model.buttons == null) {
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throw new FormatException("Missing required field 'buttons' on Gamepad.");
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}
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if (model.dynamicMap == null) {
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throw new FormatException(
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"Missing required field 'dynamic_map' on Gamepad.");
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}
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return {'buttons': model.buttons, 'dynamic_map': model.dynamicMap};
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}
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}
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abstract class GamepadFields {
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static const List<String> allFields = <String>[buttons, dynamicMap];
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static const String buttons = 'buttons';
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static const String dynamicMap = 'dynamic_map';
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}
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