platform/.pkb/7_miscellaneous/pkb-glossary.md

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# Protevus Platform Glossary
This glossary provides definitions for common terms and concepts used within the Protevus Platform ecosystem. It serves as a reference for developers and users to better understand the platform's terminology and facilitate effective communication.
## A
- **Asynchronous Programming**: A programming paradigm that allows for non-blocking execution, enabling concurrent operations and efficient resource utilization.
## B
- **Blade**: The templating engine used in the Protevus Platform, inspired by the Laravel framework's Blade templating system.
## C
- **Caching**: A technique used to store frequently accessed data in memory or a dedicated cache system, improving application performance by reducing the need for expensive computations or database queries.
## D
- **Dependency Injection**: A software design pattern that allows for the separation of concerns and promotes loose coupling by injecting dependencies into objects or components.
## E
- **Event Broadcasting**: A mechanism for publishing and subscribing to events, enabling real-time communication and decoupled system components.
## F
- **Futures**: A Dart language construct that represents the result of an asynchronous operation, allowing for non-blocking execution and efficient handling of asynchronous tasks.
## I
- **Isolates**: A Dart language feature that enables concurrent execution of code by creating lightweight isolates, or separate execution contexts, within the same Dart process.
## L
- **Laravel**: A popular open-source PHP web application framework, which serves as the inspiration for the Protevus Platform's API and design principles.
## M
- **Middleware**: A software component that sits between the application and the server, providing a way to filter, modify, or handle incoming requests and outgoing responses.
## O
- **ORM (Object-Relational Mapping)**: A technique for mapping object-oriented programming concepts to relational database systems, allowing developers to interact with databases using object-oriented paradigms.
## P
- **Pipeline**: A series of middleware components that are executed in a specific order, providing a modular and extensible way to handle requests and responses.
## Q
- **Queueing**: A mechanism for offloading time-consuming or resource-intensive tasks to a queue, enabling asynchronous processing and improving application responsiveness.
## R
- **Routing**: The process of mapping incoming requests to the appropriate application logic or controllers based on the requested URL and HTTP method.
## S
- **Scaffolding**: The process of generating boilerplate code or project structure based on predefined templates or conventions, accelerating the development process.
## V
- **View**: A component responsible for rendering the user interface or presentation layer of an application, typically using templates or markup languages.